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Àiyé - Mancala Tableau Builder + LOOM + Dragon Scrolls

Created by Moon Saga Workshop

Experience unique mancala tableau-building of Àiyé, abstract strategy of crafting in LOOM, and art of sabotage in Dragon Scrolls.

Latest Updates from Our Project:

Update #4: Campaign Status+ Weekly Reveals + Printing Proofs
5 months ago – Thu, Mar 12, 2026 at 08:21:02 AM

Campaign Status

As we're headed into the final week of the campaign, things are ramping up quickly on the back end. There are still a few things left with the Pledge Manager, but that's expected to be ironed out no more than a week or so from campaign end. Numbers look good backers seem excited! It's always a wonderful feeling to receive messages and emails from backers who are just as excited as we are :)

Weekly Reveals

All weekly reveals have been published! While we don't necessarily like the idea of stretch goals, it's our hope that these reveals still feel exciting for all our backers. We arrive for a quality first approach and try not to put any of the upgrade responsibility on our backers. Hopefully, these upgrades feel like something meaningful to you all. Of course, I would love to hear feedback on the whole process to see if it works for you all or if we're just missing the mark.

Printing Proofs

Going into this campaign, we had all the artwork ready with only a couple very minor tweaks. The artwork has been sent off and we're now awaiting the final printing proofs to evaluate. This process should only take a couple days, but it looks like we're still quite ahead of the game! This is your final chance to contribute to rulebook edits of you wish to do so. You can send an email with your suggestions to [email protected].  

Thank you all again for the wonderful support. It's so exciting to continue a journey of successful and desires campaigns!

Update #3: Campaign Progress + Solo Rules
6 months ago – Sun, Mar 01, 2026 at 03:49:36 PM

Campaign Progress

Since the campaign was funded, we've been working on final touches to the art and rulebooks for each title. We've taken feedback on everything from gameplay to editing errors and have implemented where the gameplay experience is strengthened. A couple of points of feedback for each:

Aiye

1. Rulebook Edits - Most of the edits came from backers and playtesters who found everything from small grammatical errors to just statements that weren't very clear. This mostly came from translating the rules from the original Portuguese rules.

2. Solo Mode -  Due to popular demand, we have added a solo mode to Aiye which utilizes the Village as an active contributor to conflict. This solo mode was designed by Sergio Vieira, a fan of the original Portuguese publication. 

LOOM

1. Example Edits - Some of the examples had incorrect references and scoring. 

2. Deluxe Edition - We've had several retailers reach out regarding LOOM and placement in the market. As it stands, we have already planned production of LOOM with high quality components consistent with the Moon Saga Workshop brand. All KS pledges will be for the current visible rewards, and we have some additions yet to be announced!

Dragon Scrolls

1.General Rulebook Edits - The rulebook was mostly accurate. Generic grammar corrects and a point of game flow addition.

Update #2: Weekly Reveal Clues + What's Next?
6 months ago – Thu, Feb 19, 2026 at 08:03:01 AM

Weekly Reveal Clues

As part of the ongoing efforts, revealing some of the baked in goodness is one of my favorites. These are typically "stretch goals" in other campaigns, but I'm a firm believer in giving backers quality first. Next week is gonna be a good one for many backers as it has been requested by many. You'll find the clues pop up on the campaign page, so go take a look and see if you can figure out the riddle!

What's Next?

Now that we're fully funded, we're ready to hit print. Our ONLY delay at this time is that manufacturing essentially stops in observance Chinese Lunar New Year. With that, we have about a week before we'll be able to process the order in final, so we have time to take feedback on rules and anything you all seem necessary as a focus on these products. Thank you all again!

Update #1: Fully Funded! + Timeline
6 months ago – Tue, Feb 17, 2026 at 10:28:57 AM

🎉Fully Funded!!! 🎉

We're fully funded! In just over 2 hours, we managed to secure our funding goal for our wonderful catalog of games. With as much interest built up before the campaign, I had no doubt our games would be received so well. A HUGE thank you to everyone who made this possible. As always, we quite literally couldn't have done it without your help. From playtesting to sharing to pledging, it all made a difference. I'm incredibly grateful and promise to do everything in my power to make this campaign go as smoothly as possible. If you were a backer of Parks & Potions, you know how true these words are. 

Timeline

If you take a look at the roadmap, you can see we're feeling a bit ambitious. Thanks to lessons learned on the previous campaign, we've prepared ourselves better and lined up things to deliver quicker. 

1. All the artwork is complete for all the games, and manufacturing already has what they need. We need some final touches on the artbook, but we don't anticipate this holding up anything at all.

2. Shipping to areas outside of the US is lined up with our partner in China who is expected to begin fulfillment within 2 weeks of pledge manager close. 

3. Our partner in the US is helping coordinate overseas freight forwarding, which means they'll be the first point of receipt. This makes it easier to transition directly into fulfillment which should be staged on arrival.